Tuesday, July 5, 2011

Our Advice To Conquer Empires and Allies - Part 1 of 2

Build the most expensive houses. This is because they will save you space on your map. You will earn less coins per hour from rent this way but it doesn't matter because houses are a lousy way to make coins and we will do that in other ways. You'll

also save more energy this way because of fewer rent collections per day (personally, I don't even waste my energy on rent collections at all!).

The only exception to this rule is when starting out and you can't yet get a farm. In that case, go for a cheaper house that will return you coins faster. Also, don't forget to periodically replace small houses with larger ones as your population increases.

Build new government buildings as soon as possible. Especially early on, you'll increase your population rapidly and quickly reach a limit and be kicking yourself that you didn't build one earlier. You should try to save so you have enough before you hit this limit. If you see one available and you don't have enough wood or coins then start saving!

Build only one or two of each military facility. At the beginning of the game it is easy to make the mistake of building 10 barracks, for example. This is a mistake because you can quickly manufacture most military units so you don't need many working at the same time. You have to reach level 20 and beyond before the manufacturing times become significant and you will get plenty of warning signs of this well ahead of time.

To read more on building and advanced techniques in Empires and Allies visit Our Advice To Conquer Empires Part 2 @ Empires Conquered by clicking here.

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